Wednesday, December 30, 2009
Capella vs. Procyon
Once you have reached level 95, completed the Nation quest, and have selected to join either Capella or Procyon, you can take part in the daily battle for national dominance - the Nation War. In the Nation War server - Tierra Gloriosa , 100 fighters from each Nation will battle to overtake towers controlled by massively powerful guardians. You must prepare to kill off the invading fighters from the other Nation, and ultimately strive to take control of the opposing Nation's towers to control the battlefield.
There are 6 Nation Wars per day, from Monday to Sunday with the following timings:
- 0700HRS(+8GMT)
- 1100HRS(+8GMT)
- 1500HRS(+8GMT)
- 1900HRS(+8GMT)
- 2300HRS(+8GMT)
- 0300HRS(+8GMT)
Each Nation War lasts one hour. Entry to the Nation War costs 1,000,000 Alz which will not be refunded regardless of whether you quit midway or are disconnected. The lobby is open for half an hour before the Nation War begins so each Nation has time to plan their strategies, purchase items from the Grocer, leave items with the Agent of Port Services, and/or heal up for the battle. Although 250 players can enter the lobbies, only 100 from each Nation can take part in the Nation War.
The followings are the Channels open for Nation War:
- Channels 33, 34, 35 is for Nation Mission War (Available only on Sat at 1900HRS)
- Channels 36, 37, 38 is for Personal Mission War
Personal Nation Wars
These are general skirmishes where players receive individual rewards based on the number of outposts they overtake and enemies they killed. The war typically takes place everyday in every session from Monday to Sunday.
Mission Nation Wars
After a Mission Nation War, all participating members of the Nation which won will receive the National Reward. Mission Nation War takes place once only, on Saturdays at 1900HRS (+8 GMT)
To enter the lobby, you must have at least 1,000,000 Alz for the entrance fee. However, if the Countdown clock in Tierra Gloriosahas less than one minute on it, you will not be able to enter the lobby. While you are in the lobby, there are a number of things that you can do to prepare for the invasion - you can change your equipment, heal, dance to fill up your Spirit Point, and store items with the Agent of Port Services. To prepare yourself for the battle ahead, you can access the Strategy Map by pressing M and check the Member List by pressing ' V '.
You can also buy the following items from the Grocer in addition to the typical potions:
- Vital Gear - This item will help you quickly recover from any damage taken, but the complexity of the item keeps you from using it while you are fighting.
- Portable Force Tower Panel - This amazingly powerful item can create a Force Tower on any clear, unoccupied space, but you will not be able to move or do anything else while the Force Tower is being created.
Amidst your preparations, you can either join a party or you will be assigned one if you have not done so within one minute before the start of the Nation War. Parties can go up to 7 players and, if the party is not full before the Nation War starts, new players can join or be assigned to it if they enter the server late.
To start a party, bring up the Member List (by pressing 'V'), highlight the person you want to invite to your party, and click Invite to Party. The player will then receive a Party Invite Notice where they can accept just like a regular invitation. Party leaders are automatically set to the Party Leader Chat Channel.
Here are some things you are restricted do in the lobby and the battlefield.
At the lobby
- Unable to move to Character Selection screen
- PK is not allowed
- Unable to use “Rename Card”
- Guild Withdrawal / Guild Dismiss / Guild master mandate are not allowed
- Substitute GPS window with Strategy map
- Personal Shop is not allowed
- Unable to use Avatar items
- Unable to use Return stones or Return cores
- Guild wars are not allowed
At the battlefield
- Unable to move to Character Selection screen
- PK / PvP with allies or opponents
- Trade with opponents not allowed
- Substitute GPS window with Strategy map
- Unable to use “Rename Card”
- Personal Shop is not allowed
- Unable to use Avatar items
- Unable to use Return stones or Return cores
- Guild wars are not allowed
- Unable to use the Remote Inventory Function for the Astral Bike RW-3
- Unable to enter the battle after 90% of the Mission War time has past
- Unable to use more than 10 Odd Circles
National Reward
The following reward will apply only to the victorious Nation for 7 days (starting after 24 hours of the day in which the war is over)
- Drop Rate Increase
- Experience and Skill experience increase
- Warp point at each entrance of specific fields (Only for premium item users)
Individual Reward
The following reward will apply only to individuals (Applies to all characters who participate in the battle by the time the war ends)
- All characters who achieved more than 1 kill will be rewarded regardless of Nation win/lose.
A Core Cube (An item that create Cores after right clicking on it) - Participants earn certain amount of reward depending on the contribution rate regardless of win or lose.
Alz - However, depending on the exchange rate, Alz can be exchanged with Core Cube.
Core Cube exchange rate: 5 million Alz
Core Cube exchange rate can be made when 50% of the Alz earned is equal or more than 5 million Alz
Example 1 - When reward money from the war is 7 million Alz:
50% of 7 million Alz is 3.5 million Alz, which is less than 5 million Alz, thus exchanging of Core Cube is not allowed.
Example 2 - When reward money from the war is 36 million Alz:
50% of 36 million Alz is 18 million Alz, thus 3 core cubes (15 million Alz will be spent on the 3 core cubes) and 21 million Alz can be received.
Ways to receive the individual reward:
- Each character will receive a mail when moving to the Lobby (Shortcut key for mail is “L”)
After checking the mail and clicking the receive button, the reward will be moved to the Inventory of the user.
WEXP
WEXP is an additional reward for users who joined Nation War, and after every War, users will gain a certain amount of WEXP. They can visit the Officer in Port Lux to exchange their WEXP gained for EXP, Skill EXP or Honor Points.
Tuesday, December 29, 2009
Events towards the end of 2009!
*This is me killing Cabal Lantern*
2. It's Going To Be A Dark Christmas...
It’s going to be a dark and dreary Christmas with the Bad Santa roaming around…
Time to find him and take him down!
Event: Bad Santa
Duration: 16th December 2009 – 12th January 2010
Bad Santa will walk all around Nevareth, so if you think you got what it takes to bring him down,
Fury Potion
Vital Potion
Sharpness Potion
Mana Condense Potion
Hardness Potion
Snow Star HP Potion
Snow Ice MP Potion
Snow Star Weapon Decorations – 3 Hours
Snow Ice Weapon Decorations – 3 Hours
Santa’s Sleigh – 3 Hours
Santa Fury Epaulet – 3 Hours
Winter Fever Costume – 3 Hours
Ring of Luck +1 – 1 Hour
Ring of Luck +2 – 1 Hour or 1 Day
Critical Ring +1 – 1 Hour
Critical Ring +2 – 1 Hour or 1 Day
Blessing Bead Plus – 2 Hours
Event: Find The Socks!
Duration: 16th December 2009 – 12th January 2010
Some monsters of Nevareth in the spirit of Christmas has special hidden socks with them,
which they will drop if you can kill them!
White Socks can be found at: Bloody Ice, Desert Scream & Green Despair
Green Socks can be found at: Port Lux & Fort Ruina
Blue Socks can be found at: Undead Ground, Forgotten Ruins, Lake Side, Mutant Forest & Pontus Ferrum
You can either open them right away for a random item, or keep them and exchange them with Event Girl Yul in Green Despair for other socks!
If you choose to keep them to exchange with Yul, she requires the following:
(White Sock x 7) + 5,000 Alz = Green Sock x 1
(Green Sock x 5) + 50,000 Alz = Blue Sock x 1
(Blue Sock x 3) + 100,000 Alz = Red Sock x 1
Each coloured sock has different chances of containing high level items:
White Sock: Low
Green Sock:: Medium
Blue Sock:: High
Red Sock: Highest
The items you will receive at random from these socks are:
Fury Potion
Snow Star HP Potion
Snow Ice MP Potion
Santa Fury Epaulet – 3 Hours
Winter Fever Costume – 3 Hours
Ring of Luck +1 – 1 Hour
Ring of Luck +2 – 1 Hour or 1 Day
Critical Ring +1 – 1 Hour
Critical Ring +2 – 1 Hour or 1 Day
Blessing Bead Plus – 2 Hours
Copy of Map Part
Copy of Muster Card: Ruina Station
Copy of Epaulet of the Dead
Map Part
Muster Card: Ruina Station
Epaulet of the Dead B1F
Epaulet of the Dead B2F
Seal of Darkness
Astral Board Card: K Black – 3 Hours *NEW!
Astral Board Card: K Sky – 3 Hours *NEW!
All socks will be removed at the end of the event, so keep collecting as much as you can and open / exchange them before they disappear!
Friday, December 4, 2009
The Folklore of CABAL
Now, almost a thousand years later, the CABAL puppeteer the evil again, breeding a child to be king and once again cleanse the land. It is up to you to face the incadors of Nevareth and uncover the conspiracy behind it...
Amongst the 100+ NPCs in CABAL, you'll find friends and foes, good and evil. But remain vigilant! As sides change, some allies may turn on you, while former enemies can now be trusted...